Math practice rebuilt
around how students
actually learn.

A mobile training partner that combines real handwriting, computer-vision grading, and habit-forming gamification — already in classrooms.

CV grading accuracy
98.4%
on student handwriting across 41 problem types.
Step-level feedback
~6s
From snap to first reasoning hint.

Built with researchers and real classroom teachers — not bolted on.

A decade of tap-to-learn has run its course.

Apps got faster. Students got worse.

−22pts
OECD average PISA mathematics performance · 2012 → 2022
Source: OECD, PISA 2012 Results, Vol. I
2.6×
EdTech usage increase
Source: Instructure, EdTech Top 40 (2023–24 school year), 2024
62%
EU students who worry about poor math grades
Source: Educational Research Centre, PISA 2022 Mathematics in Context

More screen-time. Flat outcomes. The medium is the problem.

Pen on paper isn't nostalgia.
It's cognitive infrastructure.

Three independent findings, the same conclusion: the act of working out by hand is the learning.

  1. Motor and memory fire together

    Handwriting activates motor cortex and working-memory regions in tandem. Tapping doesn't.

    van der Meer & van der Weel, Frontiers in Psychology, 2017
  2. Slower input, deeper learning

    Writing forces synthesis. Students who write notes outperform those who type — even when typed notes are longer.

    Mueller & Oppenheimer, Psychological Science, 2014
  3. Working > answering

    The chain of steps — not the final answer — predicts long-term retention.

    Rittle-Johnson et al., J. Ed. Psychology, 2019

The loop is built around the pen.

Read the full research

Five focused minutes a day.
Worked-example pedagogy on the inside.

Home — daily goal, streak, start practice Problem — solve for x, with hint and capture button Capture — analyzing handwritten working Feedback — encouraging step-level coaching Correct solution — confetti reward
  1. 01

    Get a problem.

    The adaptive engine picks one at the edge of your ability — not too easy, not too hard.

  2. 02

    Solve on paper.

    Pen, paper, full working. Phone goes face-down. Real cognitive load, no shortcuts.

  3. 03

    Snap your working.

    The camera reads every line of your handwriting — every digit, every step.

  4. 04

    Get step-level feedback.

    Encouragement first, then exactly where the logic broke. Try again — no shame, no streak penalty.

  5. 05

    Nail it. Earn XP.

    When the chain of reasoning checks out — confetti, XP, streak intact. The dopamine lands on paper, where it belongs.

The classroom, in real time.

While students work on paper, teachers get a live view of what's actually happening — not just who finished, but where each student's reasoning broke and why.

  • 01

    See the whole class at a glance.

    Mastery, streaks, and time-on-task — sorted by who needs you next, not by surname.

  • 02

    Spot the misconception, not the mistake.

    "7 of 24 students stuck on logarithm rules, step 2" — so you know what to re-teach tomorrow.

  • 03

    Plan from evidence.

    Weekly reports show which examples worked, what to repeat, and where to push the bar higher.

One product. Every student.

The engine adapts to where each student actually is — so the kid who hates math gets unstuck, the kid who's coasting gets pushed, and the kid who's already ahead doesn't get bored.

01 Behind

The student who'd given up.

Slows down. Re-introduces the concept. Walks through worked examples. Lets them practice as many times as they need — no raised hands, no embarrassment.

"I used to skip math homework. Now it's the first thing I open."
02 On track

The student who was coasting.

Spots when answers are right but reasoning is shaky. Picks problems at the edge of ability — not too easy, not too hard. Builds the habit before the test does.

"Now I actually want to know why I got it wrong."
03 Ahead

The student who was bored.

Skips the easy ones. Surfaces stretch problems and proofs. Tracks elegance, not just correctness — so the strong students stay engaged instead of disengaging.

"It finally gives me problems that feel hard."

Engagement isn't a feature. It's what happens when the difficulty curve fits.

Full GDPR compliance.
Student privacy, guaranteed.

Student data is the most sensitive thing a school handles. MathXP is built to the strictest European data-protection standards — privacy and security designed in from the ground up.

Anonymous by design

The system and its models never know who a student is. Names and identities stay with the teacher alone — MathXP grades the maths, not the person.

Processed in-house, on EU servers

Student work is read and analysed by MathXP's own models on EU servers — never handed off to external US LLM providers.

Data residency

EU-hosted, end-to-end. Handwriting images stay inside the EU. No transit, no replication abroad.

GDPR & DPA

Schools own everything. DPA per institution. Right to deletion within 30 days. Full audit log per account.

AI training policy

No training on student work. Foundation models never see identifiable student data. Nothing sold or shared.

Safety & content

Curriculum-bounded outputs. No open-ended chat. No off-topic generation. No minors-targeted ads. Ever.

Bring math back
to paper at your school.

MathXP is already in classrooms. If you'd like to explore a pilot for your school, leave your details and we'll be in touch.

We will only use your details to talk about a possible pilot — no spam, no sharing. EU-hosted, GDPR-native.